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HOW TO BE AN AMAZING DESIGNER

INDUSTRY OF USER

EXPERIENCE DESIGN

Writer's pictureLei Wang

Reflections during IDE737 Virtual Residency Session 2

Updated: Jun 18, 2018

June 5, 2018


As scheduled, we have our second virtual conference at 4 p.m. We discussed the reading materials and rubrics.



At first, we talked about the readings. Some of the strategies are very helpful for me to develop my storyboard set. I am still impressed by the sentence, that is, the process of meaningful learning depends both on the material that is presented and on the way of material is processed by the learners.

So developing instructional methods and learning and thinking methods are very essential for my storyboard set.


Many of the strategies can be used to develop my storyboard such as generative strategies, this is a good way to promote learners’ deep understanding by summarizing to construct external connections and questioning by generating and answer appropriate questions as they learn.


Professor mentioned Merrill's key points and each of us recalled our memory of what we learned.


M. David Merrill (2002) identified five “prescriptive design principles” that are common to an amalgam of instructional theories and models (p. 43):


1) Learning is promoted when learners are engaged in solving real-world problems.

2) Learning is promoted when existing knowledge is activated as a foundation for new knowledge.

3) Learning is promoted when new knowledge is demonstrated to the learner.

4) Learning is promoted when new knowledge is applied by the learner.

5) Learning is promoted when new knowledge is integrated into the learner’s world.


I think learning should be centered around a real-life scenario and go through different phases such as activation, demonstration, application, and integration. This is crucial for this project because it can serve as a guidance as to what steps to include in my instruction so that it could be more meaningful, effective, and efficient.


Then, we talked about the rubrics.


I have never tried to make rubrics for my projects before, so I suppose this must be a big challenge for me! From our professor's tutorials, she conveyed that a rubric is an assessment or evaluation tool that indicates areas for improvement and strengths. That's really new to me!!! I never thought of the idea that rubrics can be used by ourselves! I thought a rubric was just used as a measurement.


I still remember what Rob Pusch's Rubrics look like. These are guides listing specific criteria for grading our academic papers or projects. He used the rubrics for the two courses he teaches.


Like what I did before, I read the rubrics before I started my storyboard set. I hope I can start with expected outcomes in my mind in case I need to do it again. After I finished my initial storyboard set, I did my self-critique. Compared with each item carefully, I found my storyboard set is on the right track. Maybe some parts needs to be improved, like "overall use of colors". I think I didn't add depth to message beyond text. I will wait and receive the feedback from my professor and colleagues.



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